Camera Matching Plug-in for Maya
My intention in the following paper is to produce a piece of software written in MEL script as a plug-in for Maya which will be a camera matching device and as an aid for computer animators to achieve a successful camera match between live action and CG before compositing so that all aspects are complimentary and the images when composited are visually convincing. If subject distance and spatial information is known it will be possible to position the camera and tilt in the correct direction.