Development and Implementation of a Natural Media Filter for the post-processing of animated sequences
This project is concerned with the research and development undertaken in the creation of a digital image filter that is able to process an animated sequence of frames to mimic the aesthetic of paint, pencil or chalk. The filtered images are similar in style and aesthetic to the inspirational works of Dave McKean and in particular, his illustrations within the graphic novel “Black Orchid”. As a post-process, the workflow created is capable of filtering an animated sequence using only the source animation as input. Research into optical flow and stereo disparity algorithms also result in motion extraction, influencing texture generation to retain the visual continuity and coherency movement within the animation.
Renderman Chameleonic Hardware Shader
chameleon pipeline teapot shader