NCCA Animation Archive

Contact

The inspiration for the piece developed from an idea that has been evolving for the past four years, the initial catalyst being a book entitled ‘The Celestine Prophecy’, this looks at relationships between all things, in particular a persons perceptions of their surroundings. It was from this starting point I began to think about human interaction.

Boolean Operation Sculpting Program

Over the past three years I have been very interested in the process of transferring a drawn or imagined idea into a full 3D geometric model.

On the Trail of the Mud Men

I too in the end found myself on the trail of these mud men. Get a bunch of slimy little river people (Newport Mud Men to the layman) to march past the screen and seem convincing and startlingly real. That was my eventual challenge.

Image based 3D Effects

This project explains the development of several C++ programs which generate 3D image based effects.

An Investigation into Cartoon Fur

When being set a project which aims to push you to test ideas you have or try and solve problems that you have come across, there is a decision to be made. Do I start by looking at this project as an entity of its own or do I look to link this to an already on going project. I decided to look at the latter of these two options, linking this project with a comical piece of work I am producing for my major project.

Research and Development of Organic Structures used in Character Deformation

Since the dawn of mankind, people have been compelled to depict human and animal forms through art. The main focus of this research project is to examine the current level of technology used to simulate organic structures in Computer Graphics. This challenge is increased further when attempting to accurately simulate these bodies in motion. Throughout the course of this project, I will compare and contrast the merits and deficiencies of the current methods that have been employed to solve this unique challenge.