NCCA Animation Archive

Designing Modular Neural Networks for use in a Virtual Ecosystem Game

This report describes several possible designs of modular neural networks for use in the AI system of a Virtual Garden Game. Neural networks have a lot potential for creating intelligent, entertaining behaviour because they can be used to simulate learning. This report will show how simple neural networks could be used to do complex tasks such as problem solving, while still addressing the need for clarity, and ease of debugging which has so far has worked against neural networks in the games industry.

Painterly Shader – Cartoon Painterly Renderer

The aim of this project is to create a 3D shader that is able to render a computer generated scene. More specifically, a scene which is visually similar to the backdrop created in the 1967 film Jungle Book. I will use a nurbs surface as the base that the