The marriage of 2D and 3D computer animation
With the advent of three-dimensional graphics as the norm in contemporary video and computer games, the use of two-dimensional graphics has become something of a rarity. Using the recent Parappa The Rapper game on the Sony Playstation as inspiration, which combined two-dimensional characters with three-dimensional environments, I produced an animation which aimed to investigate and experiment with the juxtaposition of the 2D and 3D in games and animation.
Giving Up
An exploration into the emotions of discouragement and the problems faced by those dealing with the discouraged. An attempt to find, between the audience and the animated characters, a common ground in which the audience can connect and care for the characters emotional well-being. Also an attempt to offer understanding to those in the audience who have experienced discouragement. A 2D-animated short entitled ‘Giving Up’.
The Development of a 2D Animation System Within Maya
The report focuses on the study of the techniques used to combine 2D and 3D elements in animated film. The report then goes onto describe how these methods can be applied in the research and development of a 2D animation system that can be implemented in the 3D environment of Maya.
Experiments with Textures and Materials inspired by the Aesthetics of Two Dimensional Animation
Creating a background/environment combining three