NCCA Animation Archive

Innovations

This project is a character driven animation limited on a minimum amount of visual information to communicate a story. All the visual elements are restrained to the simplest essence of form in space, the silhouette. Such restriction implies the lack of many of the natural visual properties, such as color, tone and texture, which are key elements for the perception of depth, volume and light. Using only black orwhite and the filled shape of the characters and the environments I would like to explore and demonstrate the power of shape in visual communication.

Innovations

My aim in this project was to produce, on computer, a piece of fine art. This piece was to be a continuation of work I had previously done at art A-level.

Real Time Animated Typography Tool

As video art becomes a more prominent part of nightclub entertainment, promoters are also becoming more aware of the advertising potential of video projected information. For the most part, financial assistance is not generally offered to produce sophisticated animated typographic sequences, rather it is an expected service to be provided as part of a show. Production of animated sequences takes time. The process involves creating the type, marking key frames or choosing paths for the type to follow, rendering and finally editing and outputting to a format to be displayed. By having a quick and easy tool to display logos and text on-screen the video artist is given more time to work on sequences outside the realms of unpaid corporate advertising.

Innovations

This report discusses the role of animation in education. It looks at how the human mind learns, subdividing learning into two major components: ~ UNDERSTANDING and MEMORY. It addresses the issue as to whether animation can improve both components for individuals of all learning categories: visual, auditory and kinaesthetic.