Use of Anthropomorphism in the Animation of Animals
Anthropomorphism, originally the word referred to as the attribution of human forms to gods (Daston and Mitman 2005) is now commonly considered as the attribution of human characteristics and qualities to non-human beings, objects or natural phenomena (Wikipedia 2006) The context of this study will be concentrated on the use of anthropomorphism being applied to animals in animation. This paper will be aimed towards animators and therefore will assume the reader has a basic understanding of general animation principles, particularly in the field of computer animation.