Graphics Workflow for a Side-scrolling Game
This project aims to explore and find a suitable way of creating environments for a proposed side-scrolling adventure game.
Unit Level AI Library
Artificial intelligence is used in modern computer games extensively such as real-time-strategies in
Asset Creation for Next Gen Computer Games Engines
Documentation on Asset creation for next generation computer game engines
Designing Modular Neural Networks for use in a Virtual Ecosystem Game
This report describes several possible designs of modular neural networks for use in the AI system of a Virtual Garden Game. Neural networks have a lot potential for creating intelligent, entertaining behaviour because they can be used to simulate learning. This report will show how simple neural networks could be used to do complex tasks such as problem solving, while still addressing the need for clarity, and ease of debugging which has so far has worked against neural networks in the games industry.