NCCA Animation Archive

Unit Level AI Library

Artificial intelligence is used in modern computer games extensively such as real-time-strategies in

Real Time Lighting and Shadow Methods in OpenGL

The purpose of this project is to investigate a number of real time graphical effects primarily concerned with the difference between pre-calculation and dynamic effects. The two major areas of research have been into performing lighting calculations outside of the normal openGL renderer, in order to investigate whether it is possible to create a higher visual quality. The second has been into investigating real time shadows and effects.