Investigation into the Technicalities of Producing the Animation of Tearing Paper
The aim of this paper is to find the best method to produce the animation described in detail in appendix A. The technicalities of the animation are to animate paper tearing with the image on the paper changing. This paper, discusses the various ways that the animation of tearing paper could be implemented. Testing various potential solutions leads to an analysis of the approach, which highlights any technical problems. Various solutions to technical problems are attempted, and analysed. Finally the paper makes comparisons between the methods and results of the approaches, in order to deduce which is the best method of production.
Painterly Shader – Cartoon Painterly Renderer
The aim of this project is to create a 3D shader that is able to render a computer generated scene. More specifically, a scene which is visually similar to the backdrop created in the 1967 film Jungle Book. I will use a nurbs surface as the base that the