Renderman Shaders


 

Vangogh

Nizid

Zmap

Shadow Collector

 

   To try out the shaders written for this project in your own scenes, please feel free to download the .ZIP files above. These archives contain the compiled shaders, source code and in the case of the Vangogh shader, the required image files (in Renderman .TEX format).

   To change the style of brush strokes used in the Vangogh shader, you will have to create your own tiling black and white textures (for brush strokes, bump and transparency) and convert them to .TEX format. You must then rename them to be identical to the files in the Vangogh .ZIP archive.