Conclusion

 

 

 

Creating my facial animation system has given me a valuable insight into human facial anatomy and how our expressions are created. Facial animation is, and will continue to be, an integral part of any form of animation involving a character of some description. This project has proved that studying human anatomy and how we make our expressions is vital to make a character animation successful. A good facial animation system can help achieve this, and let the animator enjoy controlling an actor with life-like responses, rather than a computer-generated puppet. I think that my animation system is a good tool for seeing how our muscles work under the surface, as well as for creating numerous facial poses quickly and easily.

 

 

 

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